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Add&Win Game

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...use Bitmaps from resource (*.res)?
Autor: Simon Grossenbacher
Homepage: http://www.swissdelphicenter.ch
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Tip Rating (6):  
     


{
  Create and edit a new text file in your project directory,
  eg: newres.txt

  In the file, write:

  MY_BMP_RES BITMAP "bmpname.bmp"

  and save the file.

  Open a dos shell and go to your directory, type this command:

  brcc32.exe newres.txt

  this will create a resource file called newres.res with your bitmap.
}

unit Unit1;

implementation

{$R *.DFM}
{$R newres.res}  // add this line!

procedure TForm1.FormCreate(Sender: TObject);
var
  
MyBmp: TBitmap;
begin
  
MyBmp := TBitmap.Create;
  try
    
MyBmp.LoadFromResourceName(HInstance, 'MY_BMP_RES');
    // Do something....
  
finally
    
MyBmp.Free;
  end;
end;


 

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